ConGo Curse
ConGo Curse
The following tale is the kind that you may be far too familiar with.
Our young friend here had dreams of a bright and vibrant life, exploring places he had never been to, contributing to the world in a way that would fulfill him, and making unbreakable friendships, but through one way or another, things just didn't end up the way it was all cracked up to be...
But as you know, there's always a chance to break out of it.
Our friend, with nothing left to lose, strikes a deal with the SHADOW WIZARD ORGANIZATION!!
If he can get through the TEN LOOPS OF UNPAID INTERNSHIP he'll be given a second chance.
Now it's as if the world around him is devolving into pure chaos...
But with this, he might just have a shot at breaking free from the life he once had!
He just needs to survive the ConGo Curse!
Controls
WASD/Arrow Keys - Move
Esc/Tab - Pause
Credits
Programming: Ashpacattack, flameguy21
Level Design: Nupley, Ashpacattack, GenmaTheArtist
Scenario & Concepts: Nupley, GenmaTheArtist, flameguy21
Graphics: GenmaTheArtist, Nupley, Ashpacattack
Music: flameguy21
Sounds: Nupley
Trailer: GenmaTheArtist
Play-testing: Snive, HollowDragon231
Godot Addons: Phantom Camera
Font used is Roboto.
Created for the GMTK Game Jam 2025. The theme was "Loop."
Comments
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decent game but it really needed more water so I can give it 7 like ign
Already on it!
We've already started working on the direct sequel to ConGO Curse, and have hired 13 water graphics specialists!
We hope to not only meet your standards, but break new ground in water based technology to earn a 7.5/10 from you!
Lead level designer here
We believe that the Tank controls are a skill based mechanic, that encourages the player to be adaptable.
So no, but thank you very much for the feedback!
Lead artist here.
It is also very funny.
Thank you very much for your feedback.
Edit:
I want to clarify because they deleted the post for some reason. The person we were replying to is our friend and we were joking around LOL.
(We did double down on the mechanic for comedic purposes though. Maybe we'd adjust it if we had more time, but that be game jams for ya.)
Guy who programmed half the game and made the music here.
I agree. It is very funny.
Thank you very much for your feedback.